Wednesday, 31 October 2012
Youtub
Youtub
YouTube is a video-sharing website, created by three former PayPal employees in February 2005, on which users can upload, view and share videos. The company is based in San Bruno, California, and uses Adobe Flash Video and HTML5 technology to display a wide variety of user-generated video content, including movie clips, TV clips, and music videos, as well as amateur content such as video blogging and short original videos. Most of the content on YouTube has been uploaded by individuals, although media corporations including CBS, the BBC, VEVO, Hulu, and other organizations offer some of their material via the site, as part of the YouTube partnership program. Unregistered users can watch videos, while registered users can upload an unlimited number of videos. Videos considered to contain potentially offensive content are available only to registered users at least 18 years old. In November 2006, YouTube, LLC was bought by Google for US$1.65 billion, and now operates as a subsidiary of Google.
Youtub
Shooting Games
Shooting Games
Shooter games (also known as 'shoot em up' games) are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common resource found in many shooter games is ammunition. Most commonly, the purpose of a shooter game is to shoot opponents and proceed through missions without the player character dying. There are many criteria to determine the type of shooter; listed below are some of the major divisions. Using the following, it is possible to categorize almost all shooters developed. The player usually views the events from behind the eyes of the character (a first-person shooter) or from a camera that follows the character, usually a few feet behind (a third-person shooter). It is also possible for a game to have a fixed camera, especially shooting gallery games and some 2D overhead shooters such as Robotron 2084. Games that attempt to emulate lifelike ballistics and character damage include tactical shooters. But many shooter games involve varying levels of realism, with some verging on complete fantasy.
Shooting Games
Call Of Duty Elite
Call Of Duty Elite
Call of Duty: Elite is an online service created by the Activision subsidiary Beachhead Studios for the multiplayer portion for the first-person shooter video game Call of Duty: Modern Warfare 3. The service features lifetime statistics across multiple games as well as a multitude of social-networking options. While a free version is available, the subscription based portion of Elite includes exclusive premium features such as monthly downloadable content, daily competitions with virtual and real life prizes, the ability to level up players' clan, pro analysis and strategies, Elite TV, and more. As of March 31, 2012 there are currently 10 million players who have signed up for the service, 2 million of which are premium paid members.
Call Of Duty Elite
Games For Girls
Games For Girls
The Powerpuff Girls: Bad Mojo Jojo was developed by Sennari Interactive for the Game Boy Color. It was released in North America on November 14, 2000. Bad Mojo Jojo follows Blossom, the leader of the Powerpuff Girls, as she fights Mojo Jojo and his henchmen. Blossom can fly, but only for a short period of time. GameSpot cites this as a key problem, as whenever Blossom falls into water, she not only dies, but any progress in collecting required trinkets throughout the level is reset to nothing. Another aspect of the game is that the player takes the role of Bubbles, Buttercup, Rowdyruff Boys Brick, Boomer, Butch, and the Mayor of Townsville through the use of entering passwords, which can also be used to unlock special features like unlimited flight. Girls' games and toys are a large yet difficult market for the children's toy industry. Creating games and toys that can be mass-marketed to girls is challenging for today's toy companies. Nancy Zwiers, an industry consultant and former head of worldwide marketing for Mattel's Barbie doll line, has pointed out the male-centred bias that makes development of girls' toys difficult.